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-
- MaxGammon Guide
- ---------------
-
- This document is a guide to using MaxGammon on your Archimedes. There is a
- companion document, called '?MaxRules', which details the rules of
- backgammon. MaxGammon implements all the rules described with the exception
- that the player with the white pieces always goes first. In addition no
- 'doubling' is provided for and 'cocked dice' cannot occur.
-
- MaxGammon is written in BASIC and ARM assembler and runs as a desktop
- accessory. This means that you can use the other facilities of the Archimedes
- desktop while playing MaxGammon.
-
- MaxGammon uses the Archimedes mouse in a standard fashion and these
- instructions assume you know how to use the usual facilities of the
- Archimedes desktop. The left-hand mouse button (SELECT) is used to start the
- game, make moves and select options. The middle button (MENU) will bring up
- the MaxGammon control panel if it is pressed while the pointer is over any
- MaxGammon window. The right-hand button (ADJUST) is used to load the program
- and previously saved games.
-
- MaxGammon is loaded by pointing to the disk picture on the desktop menu bar
- and pressing SELECT, then pointing to the MaxGammon file in the disk window
- and pressing ADJUST. This loads MaxGammon as a desktop accessory and it may
- then be used like any of the standard accessories. The size of the board may
- be adjusted by pointing at the MaxGammon picture and pressing MENU before
- the board is shown, this also gives an option to 'Quit' the program
- completely.
-
- MaxGammon uses four main windows on the desktop, these are :
-
- ☓ The Board Window
-
- This is the playing area and shows the game's current state. Pieces may be
- picked up and moved by pointing at a piece and pressing SELECT then pointing
- to where the piece should go and releasing the SELECT button. Note that moves
- using more than one die must be made individually.
-
- ☓ The Dice Window
-
- This window shows the current dice. The colour of the dice is that of the
- current player. Dice which have not yet been used have spots the same colour
- as the opposing player.
-
- ☓ The Message Window
-
- This window shows help messages and will appear when first needed.
-
- ☓ The Control Window
-
- This window is obtained by pressing MENU while pointing at any of the
- MaxGammon windows. It provides control over the game and is divided into
- these sections :
-
- Players : The two buttons at the top of the control panel contol which
- players are under computer control. Point to either button and
- press SELECT to change the appropriate player form computer to
- human control, and back again. A green 'light' appears in the
- button when that player is under computer control.
-
- Dice : Point to the picture of dice being replaced in a shaking cup and
- press SELECT to discard the current die or dice. The computer will
- check that there are no available moves before allowing the
- discard.
-
- To rethrow the dice point to the picture of dice being thrown from
- a shaking cup and press SELECT. This option may be used to start a
- new game with new dice, play a game from any point with new dice or
- just cheat.
-
- Save : To save the current game press SELECT over the arrow pointing
- towards the disc icon.
-
- Load : To load a previously saved game press SELECT over the arrow
- pointing away from the disc.
-
- Game : The bottom row of the control window contains a series of 'tape
- controls'. These have the following functions :
-
- |⇦ Go back to start (Note - rethrow the dice to start new game)
- ⇦⇦ Fast wind back
- ⇦ Wind back one step
- ☓ Stop ⇦⇦ or ⇨⇨
- ⇨ Wind forward one step
- ⇨⇨ Fast wind forward
- ⇨| Go to end
-
- Sorry if all that is a bit simple-minded for you but I wrote it originally
- under Arthur 0.3, back when the world was more innocent and desktop
- compatible programs nearly non-existent.
-
- MaxGammon 2.0 (C) Ray Loades-Bannon, 1989